MSBS
inicio mail me! sindicaci;ón

Just how relevant is Japan now, anyhow?

japan flagI spent the morning reading some pretty unflattering blogs about the PS3. We’ve known about the shortcomings with Sony’s half-assed network “plan”, but the inability to use third part universal remotes with blu-ray video playback was news to me. (I wont even touch the inability to network it with a PC for now). A friend on a board asks “How did Sony spend this much time and money and still come up short”?

In a nutshell, I think the answer might boil down to “Japan sucks at the internet”.

I am talking about the internet in a way deeper than just pipes and tubes- though the US certainly has some infrastructure advantages in that department as well. Forgive the cheesiness, but I don’t think they get it in spirit. Not sure whether that leads to or merely combines with corporate arrogance, but it’s creating a perfect storm of crap in this east meets west gaming culture clash.

Just to lay off of Sony for a second, I’ll pick on Capcom. Dead Rising was the subject of a lot of noise in the blog/message board circles due to the tiny, unlegible text on SD televisions. It soon got picked up among the larger gaming sites, and there is no conceivable way the complaints couldn’t have filtered up to the development team. Do they respond to the community and issue some kind of fix (or barring that, at least a half hearted apology). Of course not. And to rub it in, months later they release the Lost Planet multiplayer demo with the exact same problem. It’s almost as if they did it on purpose, as if to say fuck off to the noisy crowds online.

Is there some gene that says you can’t listen to your customers, let alone learn from them? I dunno, but when I see Microsoft listening to developers, and spending time participating in the gaming community with the likes of Major Nelson, I cant help but think the American technology and entertainment communities understand and respect the collaborative and communicative nature of the internet. And I honestly think that, not CPU or GPU is going to be the major factor in this new generation of console warfare.

When the original Xbox launched, cries of “it will fail without Japan” rang loud throughout the internet. It’s funny, how times have changed. Sure, Japan will give us our Zeldas and Final Fantasys, and their arcades no doubt smoke ours, but I am starting to think the Japan thing is turning into more of a liability than an advantage in this new connected era.

Jack Shedd said,

November 28, 2006 @ 1:43 pm

I think it’s wrong to classify to all of Japan as irrelevent, or even that Japan doesn’t “get” the internet. Their culture has been more connected, for longer, than the US, and has higher broadband penetration per capita than the US.

Sony just has a history of just getting shit wrong. We talked about this back when the PSP launched, and the conflicts between Sony’s seperate divisions. I think this is specifically a Sony problem. As for your other thoughts, I think that’s a bad developer, and the army of mediocore developers are legion.

I agree, MS got the connected state correct in the 360, and a good deal of other features. That’s not specifically a US thing though? It’s just MS (and don’t get me started on that company’s history of getting shit wrong, outside of their game division). They also nailed the API with DirectX, but MS excels at APIs and always has (and DirectX has gone through 9 revisions to get this good).

The 360 is all of Microsoft’s strengths combined, while the PS3 is increasingly seeming like all of Sony’s weaknesses compbined.

Does a few company’s relative failures mark an entire country as irrelevant? I don’t think so.

Gary said,

November 28, 2006 @ 3:02 pm

I don’t think it’s so much the idea that Japan doesn’t understand the Internet; it seems to be more at odds with how _they_ use it as opposed to Americans. Most apartments already get up to 100mbps fiber over there, for instance. We’re just more savvy with how we structure it than they are when it comes to actual implementation of apps to ride on that “series of tubes”.

That said, Japan has had a history of ignorance when it comes to the U.S.. Remember, anime only became popular stateside when Americans started dubbing fansubs, for instance, when the anime market was near nil here. Sure, they gave it a few stabs with Transformers and Voltron, but they were heavily Americanized, thinking that we evil capitalists in the U.S. wouldn’t be able to “get” their engulfing, immersive mature storylines.

concaf said,

November 28, 2006 @ 5:41 pm

Yeah I don’t think Japan is irrelevant to the game industry at all, as has been said above, I just think their outlook on how its used is different from us, and sony japan has too much of an ego to let sony america do any of the driving. That said, the Japanese still innovate the hell out of things, the Nintendo DS and Wii being a great example of that. Not to mention popular games like that brain exerciser thing and the surgery game on the DS. The PS3 isn’t Japans’ failing, its Sony’s. The Wii showcases japanese ingenuity.

jody said,

February 28, 2007 @ 3:05 pm

lol @ ‘thinking that we evil capitalists in the U.S. wouldn’t be able to “get” their engulfing, immersive mature storylines.’

japan is easily the most hyper-capitalist country i can imagine.

RSS feed for comments on this post · TrackBack URI

Leave a Comment